What is a node?
A node is one block in your patch.
Think of it like a small machine with one clear job: make a tone, change a tone, measure a tone, or send it out.
A connection is just the cable between those machines.
Inputs, outputs, parameters
Section titled “Inputs, outputs, parameters”- An output handle sends signal out of a node.
- An input handle receives signal from another node.
- A parameter changes behavior inside the node, like oscillator frequency or filter cutoff.
One example
Section titled “One example”osc -> out
osc makes a tone.
out sends that tone to your speakers.
One connection is enough to hear something.
Why this model works
Section titled “Why this model works”Each node has one responsibility, so bigger patches stay readable.
That matters even more later, when a patch becomes a module and hides its internal complexity.
The rule does not change: signal leaves an output, enters an input, and keeps moving.
Next steps
Section titled “Next steps”- Learn what a full patch means in What is a patch?.
- See the first real example in First sound.
- Browse all generated node specs in Node reference.